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Java Programming (Canada)
Hands-On Technology Transfer


Delivery Method
Seminar
Seminar

Target Audience
Computer Industry Professionals

Summary
This hands on course introduces experienced programmers to Java technology and Java programming techniques

Description/Agenda

This hands on course introduces experienced programmers to Java technology and Java programming techniques. The Java platform provides an object-oriented, portable and robust framework for application development. Included are core language concepts including fundamental data types, flow control, and standard function libraries. The course emphasizes object oriented programming and modular design to support distributed development environments. Included are the design of classes and objects, inheritance and polymorphism, and the details about creating programs for use on a distributed network, with emphasis on JSP, Servlets, and JDBC.The course also includes coverage of the Java Collections API, fundamental I/O, exceptions, and exception handling. Students are introduced to GUI programming using the Swing library as an example of a GUI API.

The course is designed to leverage the participants' existing programming skills and to highlight the new and extended features of the Java programming framework as compared to other common languages. Comprehensive lab exercises provide hands on practice crucial to developing competence and confidence with the new skills being learned.

Prerequisites

Basic programming skills in a structured language. Knowledge and experience with Object-Oriented Design (OOD) is helpful, but not required.

Introduction to Java
  • Cornerstones of the Java Platform
  • Java Advantages
  • The Java Programming Language
  • The Java Virtual Machine (JVM)
  • Core Java Libraries
  • Extension Libraries
Developing Software Using Java
  • Applications, Applets, Web Components
  • Java SE, Java EE, Java ME
  • Installing the JDK
  • Compiling and Running Java from the Command Line
  • The main() Method
  • package and import Statements
  • JAR Files
  • Class Loading and CLASSPATH
  • Online API Documentation
  • JDK Tools
  • Java Integrated Development Environments (IDEs)
Java Syntax Fundamentals
  • Comments
  • Identifiers
  • Reserved Words
  • Classes
  • Statements and Blocks
  • Variables, Constants, Literals
  • Scope of Variables
  • Methods
  • Method Overloading
  • static Members
  • Static Import (Java SE 5+)
  • Naming Conventions
Data Types and Operators
  • Primitive Types
  • Boolean, Integer, Floating-Point and Character Types
  • Unicode Characters and Strings
  • Type Conversion and Casting
  • Expressions and Operators
  • Arithmetic Operators
  • Increment/Decrement Operators
  • Division and Remainder Operators
  • Assignment Operators
  • Relational Comparison and Logical Operators
  • Conditional Operator
  • Bitwise Operators
  • Order of Evaluation
  • Operator Precedence and Associativity
Flow of Control
  • if/else statement
  • Combining ifs
  • while and do/while Loops
  • for Loop and Loop Counters
  • break and continue
  • Break to Labeled Loops
  • switch Statement
  • return Statement
  • Exit Status
Using Java Classes and Objects
  • Classes as Data Types
  • Objects and References
  • Memory in the JVM
  • Object Initialization
  • Objects as Arguments to Methods
  • Objects as Return Values
  • Garbage Collection
  • Primitive Wrapper Classes - Integer, Double, etc.
  • Autoboxing and Unboxing (Java SE 5+)
Strings
  • String Manipulation
  • StringBuffer and StringBuilder
  • Simple Number/String Conversion
Arrays
  • Declaring and Allocating Arrays
  • Multi-Dimensional Array
  • Array Literals
  • The java.util.Arrays Class
  • Command-Line Arguments
  • Enhanced for Loop (Java SE 5+)
  • Arrays as Method Arguments
  • Variable-Length arglists (varargs) (Java SE 5+)
  • Autoboxing and varargs
Developing Java Classes
  • Object-Oriented (OO) Concepts
  • Methods, member variables
  • Accessing Members
  • Tight Encapsulation
  • Access Control Modifiers
  • Constructors and Finalizer
  • Using this
  • Class Variables - Static Members and Static Blocks
  • Instance Variables
  • Local Variables
  • Variables and Initialization
  • Inner Classes
  • Anonymous Classes
  • JavaBeans
  • Driver Classes
Inheritance
  • Extending Java Classes
  • Accessing Superclass Constructors and Members
  • Overriding Methods
  • Abstract CLasses and Methods
  • Polymorphism
  • Overriding Methods of java.lang.Object
  • equals(), toString(), hashCode();
  • Final Classes and Methods
  • Multiple Inheritance
  • Interfaces
  • Casting Object References
  • Documenting Classes with the javadoc Utility
  • Unit Testing
Type Safety
  • Annotations (Java SE 5+)
  • Java SE Built-In Annotations
  • Defining New Annotations
  • Enumerated Types (Java SE 5+)
  • Constants and Constrained Values
  • Defining and Declaring enums
  • enum Values
  • enums and switch Statements
  • values() and valueOf()
  • Generic Classes (Java SE 5+)
  • Generic Type Parameters
  • Using Type Parameters inClass, Variable and Method Declarations
  • Using a Generic Class
  • Bounded Type Parameters
The Collections Framework
  • The java.util Package
  • Container Objects
  • Arrays as Containers
  • Legacy Container Classes - Vector, Hashtable, Enumeration
  • Legacy Container Generic forms (Java SE 5+)
  • Collections Interfaces - Collection<E>, List<E>, Set<E>, SortedSet<E>
  • Map Interfaces - Map<K,V>
  • Coding to the Interface
  • List<E>, Set<E>, Queue<E> and Map<K,V> implementations
  • Iterating Collections with the Iterator<E> Interface
  • Collections and the Enhanced for Loop
  • Choosing the Correct Implementation and Interface
  • The java.util.Collections Utility Class
  • Sorting Using the Comparable Interface
Exceptions and Exception Handling
  • The Throwable Hierarchy: Error, RuntimeException and Checked Exception
  • Methods that Throw Exceptions
  • Handling Exceptions with try-catch-finally Blocks
  • Application-Defined Exceptions
  • Throwing an Exception
  • Assertions (Java 1.4+)
  • Enabling Assertions at Run-Time
Basic Input and Output (I/O)
  • The java.io Package
  • Using Stream Classes
  • Combining Streams
  • flush() and close()
  • Console Input and Output
  • Navigating the File System
  • File Streams
  • Character File Input and Output
  • Reader and Writer Interfaces
  • BufferedReader and BufferedWriter
  • Binary File I/O - DataOutputStream and DataInputStream
  • Object Streams - ObjectInputStream and ObjectOutputStream
  • Serialization and Versioning
  • Random Access Files
  • Formatted Input and Output
  • Formatter (Java SE 5+)
 

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