Connect Learning Seminars
Connect Learning presents
 

Adobe Flash CS3 Rich Content Creation On-Site Training

This on-site training class is also available as Public Schedule Seminar.

Create rich content for the Web— including sound, video, and animations— using Flash CS3.

Course Description/Agenda


 

In this two-day class you’ll learn Flash Fundamentals by creating projects that start from scratch so that you’re prepared to begin a new project on your own when you return to work.

Goals
Create rich content for the Web— including sound, video, and animations— using Flash CS3.

AudienceYou’ll learn with designers, graphic artists, and developers who are beginning to learn Flash.

PreRequisitesGood Windows or Mac OS x skills as well as successful, frequent use of one or two software programs.


Outline

Brief Orientation to the Flash User Interface
Project 1: Create artwork based on a scanned image
Stage 1: Set up the workspace and the document

  • Create a new document
  • Import objects from other programs
  • Change Document Properties
  • Bitmap images and vector art
  • Align objects
  • Align objects to each other
Stage 2 Use Layers to Develop Artwork
  • Create layers to organize artwork
  • Expand and reduce the Timeline
  • Organize layers into folders
Stage 3: Draw in Flash
  • Destructive vs. Non-destructive Interactions
  • Use the Oval Tool to Create Shapes
  • Work with the Line Tool
  • Draw with the Pen Tool
  • Work with Anchor Points and Curves
  • Use Groups to control interactions between Flash objects
  • Use the Pencil Tool
  • Set up your Drawing Preferences
  • Cut, Copy, Paste, and Paste in Place
  • Use Strokes to Complete Objects
  • Editing Line Properties
  • Convert Strokes to Fills
Stage 4 Paint and Color
  • Fill artwork with the Paint Bucket Tool
  • Use Rulers, Guides, and Grids
  • Change Stroke Colors with the Ink Bottle Tool
  • Use the Eyedropper Tool
  • Use and customize the Brush Tool
  • Use the Outline View
  • Add Backgrounds
  • Soften the edges of the Fills
Stage 5: Use Gradients
  • Apply a standard Gradient to selected objects
  • Change the direction of a gradient
  • Use radial and custom Gradients
Project 2: Animated Icons
Stage 1 Creating Frame Animations
  • Add Frames to control the length of an animation
  • Add Keyframes
  • Use Keyframes to control timing
  • Export Image, Export Movie, or Publish?
  • Export a Movie file for the Web
Understanding Flash Player Export Options
Exporting File Types
Stage 2: Create Motion Tweens
  • Prepare Artwork for a motion Tween
  • Create Mid-Animation Keyframes
  • Mix Tweens and Frame Animations
  • Transformations in the Modify Menu
  • Use Onion Skins
  • Use the Ease Command to Control Timing
  • Use Skinning and Easing Together
Stage 3: Create Shape Tweens
  • Add Layers for Tweened Objects
  • Animate Shape Changes
  • Free Transformations
  • Combine Keyframes and Shape Tweens
  • When Tweens don’t work
Stage 4: Animate Scale and Transparency
  • Prepare the Artwork for Animation
  • Scale an Object with a Shape Tween
  • Use the Transform panel
  • Change Alpha Values Using a Shape Tween
Stage 5: Animate Multiple Objects
  • Prepare the Document
  • Shape Hinting
  • Create Multiple Tweens at Once
Project 3 Interactive Park Map
Stage 1: Create Symbols
  • Import Symbols into a Library
  • Create New Symbols
  • Create a New Symbol from Scratch
  • Modify Existing Symbols
  • Drag a Symbol from One Movie to Another
  • Create Library Folders to Organize Symbols
  • Import Symbols from External Libraries
  • Align Symbols on Their Own Stages
  • Create Content for the Phone
  • Use Existing Symbols to Create a New One
Stage 2: Create Buttons
  • Create an Interface for Your Buttons
  • Drag Instances onto the Stage
  • Swap Symbols
  • Create a Button
  • Use Hit States
Stage 3: Create Movie Clips
  • Create a Movie Clip Symbol
  • Edit Multiple Symbols
  • Convert Static Graphics into Movie Clips
  • Modify Instances
  • Use Different Editing Modes
  • Create Named Instances
  • View Use Counts
  • Plan Your Script
Stage 4; Program with ActionScript
  • Use the Actions Panel
  • Program a Buttom Behavior
  • Understand Publish Settings
Project 4 Solar System Model
Stage 1: Model Complex Animations
  • Work with Large Documents
  • Blend Soft Objects into large Backgrounds
  • Create the Solar System Structure
Stage 2: Create Object Masks
  • Import and Mask Planet Images
  • Mask the Remaining Planets
Stage 3: Align Objects to a Path
  • Gravity and Momentum
  • Animate Mercury’s Orbit with a Motion Path
  • Complete the Planets’ Orbits
  • Why Movie Clips?
  • Organize the Library
Stage 4: Create Lighting Effects
  • Create a Light Source Graphic
  • Time the Light Source to the Planet’s Orbit
  • Finish the Light Sources
Stage 5: Create Nested Movie Clips
  • Orbit the Moon Around the Earth
  • Animate a Nested Movie Clip
Stage 6: Add Movie Controls
  • Add Start and Stop Buttons
  • Add Behaviors to Make the Buttons Work
  • Add Static Text for project Disclaimers
Project 5 Preloader Avatar
Stage 1: Work with Event Sounds
  • Types of Sound Files
  • Methods of Importing Sound into Flash
  • Place and Align Button Images
  • Program Over State and Destination of Buttons
  • Adds Event Sounds to Buttoms
Stage 2: Work with Sounds on the Timeline
  • Import the Background Sound File
  • Control Background Sound with Start, Stop, and Mute Controls
  • Build Volume Controls
  • Sound Editing Controls in Flash
Stage 3: Synchronize Animation and Sound
  • Why Synchronizing Sound to Mouth Movements Is Unique
  • Create the “Talking Kid” Animation
  • Position Speech-Related Sounds and Images
Stage 4: Publish Flash Files with Sound
  • Publishing Requirements for Audio
  • Optimizing Sound for Bandwidth
  • Publish the Preloader
Project 6 Extreme Sports Video Viewer
Stage 1: Build the Basic Interface
Stage 2: Import the Video
  • Understand Video File Types
  • Importing Video Files into Flash
  • Add Stills as Buttons for Each Movie
  • Add a “See All” Button
  • Add Play, Stop and Pause Controls
  • Add “Time” Controls
  • Add Sound Controls
  • Add a Text Description Field
  • Add a Title Overlay
  • Add Email and Download Buttons
Stage 3: Add Video Controls
Stage 4: Publish the File
  • Loading vs. Streaming
  • Video Compression

More Seminar Information

Connect Learning
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